EECI Distributed Teams Talk 2012

Eaf4a8e19282eaf1bf1be1806b5f9d53?s=47 Carl Smith
October 16, 2012

EECI Distributed Teams Talk 2012

Eaf4a8e19282eaf1bf1be1806b5f9d53?s=128

Carl Smith

October 16, 2012
Tweet

Transcript

  1. Carl Smith Chief Keeper Upper at nGen Works THE PSYCHOLOGY

    OF DISTRIBUTED TEAMS
  2. Carl Smith Chief Keeper Upper at nGen Works FAILING FORWARD

  3. Impostor Syndrome

  4. Droopy Disease

  5. Monkey say monkey do PBS

  6. None
  7. Sheenius? Getty Images

  8. None
  9. None
  10. Jellyfish? Wikimedia Commons

  11. Intrinsic then extrinsic Wikimedia Commons

  12. Be at choice Wikimedia Commons

  13. Belonging Wikimedia Commons

  14. Ambient Accountability

  15. How we act when people are watching Nick Vivian

  16. Shit Hill Sadly I took this shitty shot.

  17. Ambient accountability

  18. The day I screwed up

  19. It’s fine that we’re not going to Crested Butte (although

    I think there is a value in there that is seriously being overlooked, IMHO)… but Carl, it would have been nice if you would have discussed it with your team first. I don’t even feel like you have a good enough idea of where we’re at with the projects… how could you? We all have a lot invested in the success of this project… I haven’t cared for a project this much in my entire career. I think we all want it be a massive success… we just can’t do that with only half the information and no input on any of the decisions. I’m not trying to get pissy, but I feel like we’re all working as some democratic team, yet we have zero idea what you and Doug are even talking about most of the time.
  20. Ambient accountability S. Christa

  21. Ambient accountability

  22. Power without experience drillspot.com

  23. "Just had the most amazing experience @ngenworks. When most companies

    hide behind doors, nGen knocks down walls."
  24. We all need to be special

  25. Kill the silence

  26. You gotta fight...for your right...

  27. Celebrate all the things

  28. Who are you?

  29. When are you?

  30. Culture games Worth1000

  31. The cake is a lie Worth1000

  32. Experiment

  33. Real culture just happens

  34. Real culture just happens

  35. Real culture just happens

  36. Real culture just happens

  37. Real culture just happens

  38. Value proposition

  39. nGen Works exists to help us live our lives how

    and where we want in exchange for creating cool things for nice people.
  40. carl@ngenworks.com THANK YOU @carlsmith