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2015 Things I've Learned as a Mobile Designer

2015 Things I've Learned as a Mobile Designer

Did you ever tried to make a screenshot on a range of different android devices? Did your client ever?

In this talk presented at the Selfmade Lab (http://selfmadelab.de) in Hamburg, I looked back at personal experiences building mobile products - in comparison to print and also web design.

Alexander Meinhardt

September 01, 2015
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  1. 10 Things I Have Learned as a Mobile Designer K

    R U N C H T I M E I NT E RACT IV E
  2. iOS

  3. FITT’S LAW Defines the amount of time it takes for

    a user to point to a given item on the screen from another point on the screen.
  4. CSS

  5. CSS

  6. iOS