Agile Discovery Trip (keynote customer XXX)

Agile Discovery Trip (keynote customer XXX)

Short introduction to agility

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Pablo Pernot

May 04, 2015
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Transcript

  1. AGILE DISCOVERY TRIP pablo pernot www.areyouagile.com

  2. AGILITY / COMPLEXITY AGILITY ?

  3. MODERNITY ?

  4. ENGAGEMENT ?

  5. Complexity Little reminder

  6. Modernity Little reminder Different times different contexts, the best trade

    off effort/value Ford Plenty of ressources The car is a novelty No problem for the customer to handle himself some bugs
  7. Modernity Little reminder Different times different contexts, the best trade

    off effort/value Toyota Economy/optimisation of ressources needed The customer has different expectations No bugs : intrinsic quality Self-organization is key
  8. Any good game has the following characteristics: A clear goal

    Clear, uniformly applied rules A way to receive feedback on play Opt-in participation Engagement Little reminder
  9. The essential feelings that support happiness in a social setting

    include: A sense of control A sense of progress A sense of membership and community A sense of higher purpose and meaning Engagement Little reminder
  10. http://www.areyouagile.com/2015/01/modernite-agilite-engage/ - french http://newtechusa.net/agile/how-games-deliver-happiness-learning/ - english @pablopernot THANK YOU pablo

    pernot www.areyouagile.com