touchDown(float x, float y, int pointer, int button) {} @Override public boolean tap(float x, float y, int count, int button) {} @Override public boolean longPress(float x, float y) {} @Override public boolean fling(float velocityX, float velocityY, int button) {} @Override public boolean pan(float x, float y, float deltaX, float deltaY) {} @Override public boolean panStop(float x, float y, int pointer, int button) {} @Override public boolean zoom (float originalDistance, float currentDistance){} @Override public boolean pinch (Vector2 initialFirstPointer, Vector2 initialSecondPointer, Vector2 firstPointer, Vector2 secondPointer){} }