where you can select a zip file to upload. You can also drag and drop the zip file into this zone. ②UPLOAD FILE The zip selected in BROWSE FILE will start uploading ③ The file selected in ① will be added to this zone. ④ After the upload is complete, click START RENDER to go to the Create Queue page. ① ② ③ ④ 5
REFLECT PREVIOUS SETTINGS: Reflects the settings of one previous job. RENDERER TYPE: ProRender1,ProRender2を選択可能 USING GPUs: The number of GPUs to be used by one server RESOLUTION: Resolution to be output. The default value reflects the setting on Maya. ITERATIONS / SAMPLING: Sampling Value. As a default value, in Maya's Render Setting > Sampling tab. Max Samples" in Maya's Render Settings > Sampling tab FILE FORMAT: Output format GAMMA: Gamma value setting RENDERING TARGET FRAME START FRAME VALUE : Specifies the beginning of the frame range to be output END FRAME VALUE: Specifies the end of the frame range to output. ⑤ Set various parameters. If rendering 200~300frames 200f START FRAME VALUE: 1 300f END FRAME VALUE:101 Example) 6
on the Render Pool will result in the same resolution ratio. Changing the resolution ratio on the Render Pool does not change the output range of the image material itself, but the aspect ratio. 7
default value reflects the setting on the DCG. ※ AOV Cryptomatte is displayed by setting File FORMAT to "Multi Layer EXR". DYNAMIC GPU DEPLOYMENT: You can change the number of frames that can be rendered at one time: Standard can render about 100 frames at a time, and Rush can render about 300 frames at a time. TOON TRACE: This function provides rendered output of line drawings. AOV's and color materials will not be output if the setting here is turned on. 8
image. ANTIALIASING:Antialiasing strength (from 0.0 to 1.0) OBJECT ID:Line output by OBJECT ID, line thickness adjustment MATERIAL ID: Line output by MATERIAL ID, line thickness adjustment LINE WIDTH NORMAL: Setting the thickness of lines output by NORMAL THRESHOLD NORMAL: Setting the threshold for line output by NORMAL Parameters to be affected can be selected by checking ON or OFF. As an initial value, the settings in Render Settings>Effects>Countour Render Mode in DCG are reflected. Countour Render Mode setting is reflected. By checking the TOON TRACE checkbox, the following settings can be changed. ⑥ ⑥ START RENDER button to render Job 9
you START RENDERED at ⑥. If the rendering job is, ∟ If successful :Job will be in Rendered page. ∟ If failure :Job will be in Failed page. ∟ If Cancelled :Job will be in Cancel page. 10
you can check the data that has been rendered. Click on the cloud symbol to download the rendered data. <Others> Trash Bin: Delete rendered data Note: Exported data is stored for a certain period of time and then deleted from the oldest data. ⑧ If you want to Download AOV's, you can do so from GENERATE AOV's. Check only the AOVs you want to DL and press DOWNLOAD. ⑧ ⑦ 11
compressed data. <Original File> ①Start Render : Will proceed to create queue page ②雲のマーク:Download Original File ③ゴミ箱:Delete Original File Note: Exported data is stored for a certain period of time and then deleted from the oldest data. ① ② ③ 14
failed jobs. 書き出しができたところまでのデータをDLできます。 Failedのページに移動したジョブは、この段階ではポイント消費はされません。 Click on GENERATE FILE to spend the points for the rendered result before failure 15
jobs that have been canceled. You can Download the data for the rendering completed. Points have already been consumed for the data used during rendering. Jobs deleted after a certain period of time After pressing GENERATE FILE, you will see a button named View File, which allows you to check the job information. 16
purchase page CURRENT BALANCE: Number of points you have on your account ESTIMATED CREDIT USAGE: Estimated number of points consumed ESTIMATED FINAL BALANCE:Estimated total of number after rendering job CANCEL: Cancel Render job START RENDER: Register the job and start rendering You can check the projected status of the points used. 19