Nowadays a lot of things are "gamified" to keep the people motivated. Gamification means e.g. that you need to pass one quest before you reach the next level (often used in e-learning). Or you get a badge as a reward or you ask people to be #1 in a leaderboard.
With regard to CPAN there are many leaderboards: Neil Bowers compiles the list of CPAN Regulars, you can try to get 100% at CPANCover or CPANTS.
As a regular Perl user, you could do other things: You could try to "beat" Chris Williams or Slaven Rezić wrt CPAN Test Reports or - since the beginning of this year - send at least one Pull Request to a Github repository that you get assigned in the PullRequest Club.
There are some people who help a lot with doing regular releases to CPAN:
* Andreas König
* Slaven Rezić
Who do a lot of CPAN Tests and analysis of the results. CPAN authors get qualified bug reports. Thank you!
And there is Mohammad S Anwar. I was the lucky man who received the 1600th Pull Request Mohammad sent. What an impressive number. He keeps others motivated by Pull Requests and tweets. Thank you!
Thanks to all
Let the games begin