$30 off During Our Annual Pro Sale. View Details »

CPAN Games

Renee
March 07, 2019

CPAN Games

Nowadays a lot of things are "gamified" to keep the people motivated. Gamification means e.g. that you need to pass one quest before you reach the next level (often used in e-learning). Or you get a badge as a reward or you ask people to be #1 in a leaderboard.
With regard to CPAN there are many leaderboards: Neil Bowers compiles the list of CPAN Regulars, you can try to get 100% at CPANCover or CPANTS.

As a regular Perl user, you could do other things: You could try to "beat" Chris Williams or Slaven Rezić wrt CPAN Test Reports or - since the beginning of this year - send at least one Pull Request to a Github repository that you get assigned in the PullRequest Club.

There are some people who help a lot with doing regular releases to CPAN:
* Andreas König
* Slaven Rezić
Who do a lot of CPAN Tests and analysis of the results. CPAN authors get qualified bug reports. Thank you!

And there is Mohammad S Anwar. I was the lucky man who received the 1600th Pull Request Mohammad sent. What an impressive number. He keeps others motivated by Pull Requests and tweets. Thank you!

Renee

March 07, 2019
Tweet

More Decks by Renee

Other Decks in Technology

Transcript

  1. View Slide

  2. Gamification

    View Slide

  3. CPAN Games

    View Slide

  4. Player

    View Slide

  5. View Slide

  6. Help

    View Slide

  7. View Slide

  8. View Slide

  9. Thanks to all
    CPANTesters

    View Slide

  10. Thanks to
    Slaven Rezić
    Andreas König

    View Slide

  11. View Slide

  12. View Slide

  13. View Slide

  14. View Slide

  15. View Slide

  16. View Slide

  17. View Slide

  18. View Slide

  19. Thank you
    Mohammad

    View Slide

  20. Provide help

    View Slide

  21. https://pullrequest.club/

    View Slide

  22. Let the games begin

    View Slide

  23. https://pixabay.com/photos/chess-lady-king-chess-pieces-3894243/

    View Slide