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Stories we tell ourselves

Stories we tell ourselves

A talk on stories, interactive media and how they shape our perception of the world.

Ricardo J. Méndez

May 30, 2018

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  1. @argesric @samsungnext About me Technical Director for Europe at Samsung

    NEXT in Berlin. We partner with innovators and invest in forward-looking deep-tech companies. Software engineer, worked on everything from systems dealing with sensitive banking data to the interactive space to game development. Here to talk about stories and systems and games.
  2. @argesric @samsungnext What we’ll talk about Stories change the way

    we perceive the world, New technologies allow us to tell new types of stories, We're not doing nearly enough of that.
  3. @argesric @samsungnext Colossal Cave Adventure Written in 1976 by Will

    Crowther and Don Woods. First piece of fully interactive fiction.
  4. @argesric @samsungnext Colossal Cave Adventure Colossal Cave surprised you. It

    reacted to you. You had to interact with it on its own terms.
  5. @argesric @samsungnext Assassin’s Creed 2 Open-world game. Your traveling has

    a purpose. You need to figure out your environment.
  6. @argesric @samsungnext Assassin’s Creed 2 See the city from a

    vantage point. Visit places multiple times.
  7. Memories 10px lorem ipsum dolor sit amet, consectetur Text 24px

    10px lorem ipsum dolor sit amet, consectetur Text 24px 10px lorem ipsum dolor sit amet, consectetur Text 24px @argesric @samsungnext
  8. @argesric @samsungnext Back to technology… This is only possible because

    computers are powerful enough that they can represent it.
  9. Emergence It hacks into our need to make sense of

    the world, that same part of our brain that likes to make sense of isolated images and disconnected events. Even more important is that these stories couldn’t exist anywhere but in a computer. @argesric @samsungnext
  10. Emergent system Local actions, by multiple agents, without any centralized

    coordination, having a global effect. Designers configure the rules. You are left with a sandbox. The world emerges from the friction between both. @argesric @samsungnext
  11. @argesric @samsungnext Back to technology… No cutscenes. No narration. Just

    an accumulation of choices. It all happened in my head.
  12. @argesric @samsungnext Massive investments $8 billion in 2018. 8. Billion.

    Dollars. More than the entire MCU. In one year.
  13. @argesric @samsungnext Stranger Things This is how we’re going to

    influence the stories we’re told. Netflix is going to act more and more like an emergent system.
  14. @argesric @samsungnext Justice for Barb A major subplot because of

    viewer engagement. Shortening cycles and direct fan connection will have a direct effect on narratives.
  15. @argesric @samsungnext We’ve always used data If a movie makes

    money, it’ll get a sequel. If a character is popular, we’ll see more of him.
  16. @argesric @samsungnext Data begets data The better they become, the

    more users they get. The more users they get, the more they can tailor stories.
  17. @argesric @samsungnext An emergent system Every iteration of this game

    will be seeded with the movies you told the system you wanted to watch.
  18. @argesric @samsungnext Same old story We haven’t seen truly mobile

    narratives. Same storytelling, pared down for a smaller form factor.
  19. @argesric @samsungnext Meanwhile… These things in our pockets have become

    supercomputers. It hasn’t been about the accelerometer for a while now.
  20. @argesric @samsungnext We can do better Tell different stories. Tell

    collaborative stories. Tell stories which cross- pollinate from those around us.
  21. @argesric @samsungnext We live in an era of plenty We

    have access nobody else had before. We can create stories unlike those anyone else created. Use it. Create some brave new worlds.