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Choosing EdTech Through Research and Innovation (Skywalker Ranch, 2015)

Choosing EdTech Through Research and Innovation (Skywalker Ranch, 2015)

Presentation given at the Skywalker Ranch for Reach Capital

Thomas Steele-Maley

November 26, 2015
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  1. THOMAS STEELE-MALEY: LEAD TECHNOLOGY AND INNOVATION OFFICER: GEMS WORLD ACADEMY

    — CHICAGO, GEMS AMERICAS CHOOSING EDTECH THROUGH RESEARCH AND INNOVATION REACH CAPITAL PORTFOLIO DAY 10.21.15
  2. WHY Will your technology transform education? Why? Will it open

    a window to new contexts of learning for a student, spark curiosity and imagination? Will it help answer the questions students and teachers are asking? Will it provide a pathway to innovation?
  3. Is the technology transparent to an educator who needs to

    grow? Will the educator in multiple contexts try, embrace and use the technology enough to start a brushfire and pathway to innovation? Does the technology enhance or transform our innovative educational offerings? Will the technology integrate with or transform our core systems (RB API’s, App Smashing and beyond)? Technology initiatives are chosen in three ways that focus on educational innovation (*see Appendix A) first. These choices start after exceptional customer service and proven thought leadership in the field, or openness to visioning. EDTECH INTEGRATION CHOICES ADOPTION RESILIENCE
  4. Enables continuous interdisciplinary professional learning and collaboration environments through intuitive

    project management. Strong mobile capabilities through app. Core hardware and software that works in multiple school settings. 1 to 1 iPad enables new visions of mobile learning (Field Studies Program, more); 2 to 1 MacBook Pro enables powerful creation. Safe, mission aligned online environment for building skills. Unique asynchronous project and social media space for elementary and middle school students. Strong mobile capabilities through app. Intuitive UI (teacher, student, parent, admin); Good UX; iOS integration; SIS integration; LTI’s; ePortfolios — Complete Virtual Learning Environment. CANVAS LMS APPLE DIY.ORG BASECAMP CASE STUDIES OF SUCCESS SCHOOLMINT Excellent UI and UX for parents and admissions. Open API’s for integration — strong mobile capabilities.
  5. Continuous design based research cycle focused on innovation using learning

    environments (classrooms, online, Field Studies) as pilot projects *See Appendix C Looking for technology and thought partnerships. We use design based research for adopting technology. RESEARCH ROLLING EDTECH CORE SYSTEMS Undergo multiple review cycles at the local, regional and global level. Looking for link to innovation, integration capabilities, UI, UX, support, financial metrics that work —*See Appendix B.