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Tutorial: Getting Started With The Looking Glass & Leap Motion

Tutorial: Getting Started With The Looking Glass & Leap Motion

TakashiYoshinaga

January 15, 2019
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  1. Download Leap Motion SDK (DL & Install) https://developer.leapmotion.com/windows-vr Unity Assets

    for Leap Motion Orion Beta https://developer.leapmotion.com/unity/#5436356 Leap Motion Interaction Engine (1.2.0) https://developer-archive.leapmotion.com/downloads/ external/interaction-engine/windows?version=1.2.0 HoloPlay SDK https://lookingglassfactory.com/downloads/ holoplay-sdk-looking-glass/ Sample Object for This Tutorial http://arfukuoka.lolipop.jp/lookingglass/ LookingRoom.unitypackage
  2. Run a Applicaton View of the camera Click Play Button

    Click to stop Don’t forget stopping it before you back to edit.
  3. Changing View Point in Scene Tab [←] [→] Move to

    Left/Right [↑][↓] Zoom In/Out [Alt]+Drag Rotate View +Drag Moving with cursor
  4. Modification of the Cube’s Position & Size Click the cube

    Set Position to0 0 0 Set All Scale to1.5 Inspector
  5. Modification of Cube’s Color ①Open New Material ②Click□next to Albedo

    Choose the color as you like ※please avoid blue
  6. Run & Confirm Play Don’t forget to stop running the

    content before you see the next page.
  7. Run & Confirm ①Play ②Hand motion is visualized Notice: You

    might not see hand model in Loking Glass because These models are very smaller than this device.
  8. Modification of View Point of Scene ①Click X or Z

    axis ②You can see front view of wire frame
  9. Modification of View Point of Scene Make view point being

    close to wireframe You can simulate the relationship between your eyes and Looking Glass in Unity Editor.
  10. Run & Confirm Play Don’t forget to stop running the

    content before you see the next page.