Upgrade to Pro
— share decks privately, control downloads, hide ads and more …
Speaker Deck
Features
Speaker Deck
PRO
Sign in
Sign up for free
Search
Search
変化の時代で勝つための開発組織のあり方 2011-12-22
Search
小林俊仁
December 22, 2011
Business
0
220
変化の時代で勝つための開発組織のあり方 2011-12-22
小林俊仁
December 22, 2011
Tweet
Share
More Decks by 小林俊仁
See All by 小林俊仁
ゲーム業界で思う3つの大事なこと 2016-06-28
toshi_k
6
10k
最近の Aiming さん 2016-02-29
toshi_k
0
400
家紋のススメ 2011-11-09.pdf
toshi_k
0
200
Other Decks in Business
See All in Business
malna-recruiting-pitch
malna
0
3.5k
n=1の経験が紡ぐエンジニアリングマネジメントの可能性 / The Possibilities of Engineering Management from n=1 Experiences
iwashi86
21
6.8k
ホラクラシー組織の比較
hashiyaman
0
280
株式会社SAFELY 会社紹介 / Company
safely_pr
1
410
PMになって痛感した未知の未知とその対策
zerebom
1
280
Rimo会社紹介資料
rimollc
1
260
因果推論が浸透した組織の現状と未来 / The Present and Future of Organizations Embracing Causal Inference
yusukekayahara
0
850
ファブリカホールディングス_2025年3月期 第3四半期説明資料
fabrica_com
1
3.1k
ミラティブ「採用候補者さまへの手紙」 / mirrativ letter
mirrativ
4
400k
RAKSUL Introduction / English Ver.
raksulrecruiting
0
400
unnameカルチャーブック 2025.02.21 update
unnameinc
6
17k
クラスメソッド_営業向け会社紹介資料_202502 / introduction to classmethod for sales
classmethod_jinji
0
610
Featured
See All Featured
Designing for humans not robots
tammielis
250
25k
Helping Users Find Their Own Way: Creating Modern Search Experiences
danielanewman
29
2.5k
It's Worth the Effort
3n
184
28k
A Modern Web Designer's Workflow
chriscoyier
693
190k
Put a Button on it: Removing Barriers to Going Fast.
kastner
60
3.7k
Building a Modern Day E-commerce SEO Strategy
aleyda
38
7.1k
10 Git Anti Patterns You Should be Aware of
lemiorhan
PRO
656
59k
Responsive Adventures: Dirty Tricks From The Dark Corners of Front-End
smashingmag
251
21k
Scaling GitHub
holman
459
140k
Rails Girls Zürich Keynote
gr2m
94
13k
Understanding Cognitive Biases in Performance Measurement
bluesmoon
27
1.6k
Music & Morning Musume
bryan
46
6.4k
Transcript
มԽͷ࣌ͰউͭͨΊͷ ։ൃ৫ͷ͋Γํ גࣜձࣾ Aiming δΣωϥϧϚωʔδϟ / ςΫχΧϧσΟϨΫλʔ 201112݄22 ԙʑܥ ʢ։ൃʣ
খྛ ढ़ਔ ( @toshi_k )
About: খྛ ढ़ਔ @toshi_k http://about.me/toshi_k ΦϯϥΠϯήʔϜΛ࡞ͬͯૣ10 ਓͱਓͷͭͳ͕Γ͕σʔλͱͯ͠ݟ͑Δੈք͕͓͠Ζͯ͘ Community Engine ͰΦϯϥΠϯήʔϜ࡞ͬͯ
(2001~2003)ɺதࠃͰࢠձࣾ࡞ͬ ͯϞόήʔλϯͷதࠃ൛ʢՃՃʣͱ͔ Play Online China ͱ͔࡞ͬͯ (2003~2007)ɺࢠձࣾΛดͯ͡ຊʹؼ͖ͬͯͯɺͦͷޙΦϯήͷٕज़σΟϨΫ λʔͱ͔ϓϩϚωͱ͔ͬͯͨ (~ݱࡏ)
About: Aiming ࠓͷ5݄ʹͰ͖ͯɺࠓ 169ਓɻ ΦϯϥΠϯήʔϜʹඞཁͳɺاըɾϓϩσϡʔεɾ։ൃɾӡӦΞϥΠΞϯεɾւ ֎ల։ͷػೳؙ͕ͬͱἧͬͨ৫ɻ
About: Aiming ͷϓϩμΫτ ࡞ΓதͷͷΛؚΊΔͱ εϚϑΥ: 6 Web (HTML5+JS): 1, Web
(Flash): 5 PC: 1 δϟϯϧʢશͯΦϯϥΠϯʣ MMOG, MOG, ΫΤετΫϦΞܕ, ετϥςδʔ, ֗ήʔ, ΞΫ γϣϯ, etc...
About: Aiming ͷ։ൃ৫ େࡕελδΦ: JSS (1998~Φϯή) → Dwango (2000~) →
Games Arena (2006~) → ONE-UP (2010~) → Aiming (2011~) ౦ژελδΦͷ։ൃάϧʔϓ: JSS → Community Engine (2000~) → ONE-UP (2010~) → Aiming (2011~)
Aiming ͷٕज़ϙʔτϑΥϦΦ ݴޠͳͲ C#, C++, Objective-C, Java, etc.. Ruby, PHP,
JavaScript, ActionScript, HTML5 etc.. ϦΞϧλΠϜ௨৴ٕज़, 3DCG ։ൃڥɾπʔϧͳͲ: git, gerrit, Jenkins CI, etc.. Unity, DirectX, etc..
ࢢگมԽ ਓ ৫ ࢢگมԽ ػձ
ඇ࿈ଓͳࢢگมԽ ඇ࿈ଓͳมԽৗʹ֎͔Βͬͯ͘ΔʢήʔϜۀքʣ 3D → 2DήʔϜࢢͷഁյ ՈిʢCD-ROMʣ → ϚεΫROMήʔϜͷྲྀ௨ͷഁյ Webʢιγϟήʣ →
3Dਾ͑ஔ͖ήʔϜࢢͷഁյ ిʢεϚϑΥʣ → ϙʔλϒϧήʔϜػࢢͷഁյ ଟ͘ͷձ͕ࣾมԽʹରԠͰ͖ͣʹ໓͍ͯͬͨ͠
ະདྷ༧ଌͰͳ͘มԽͷར༻ ʮഁյతΠϊϕʔγϣϯʹ໘ͨ͠ͱ͖ʹଧͪग़͢ઓུͱܭըɺ࣮ߦ͢ΔͨΊ ͷܭըͱ͍͏ΑΓɺֶश͠ɺൃݟ͢ΔͨΊͷܭըͰ͋Δ͖ͩʯ by ΫϨΠτϯɾΫϦεςϯηϯ ΠϊϕʔγϣϯͷδϨϯϚ ʮAcquisition cost. NOT revenue
predictions.ʯ by Dave McClue, 500 Startups ʮະདྷΛ༧ଌ͢Δ͚ͩͰࠞཚΛট͚ͩ͘Ͱ͋Δɻͳ͖͢͜ͱɺ͢Ͱʹى ͬͨ͜ະདྷʹऔΓΈɺ͋Δ͍དྷΔ͖ະདྷΛൃੜͤ͞Δ͘ಇ͘͜ͱͰ͋ Δɻʯ by P. F. Drucker ͢ΔܦӦऀ
ࠓى͜Ζ͏ͱ͍ͯ͠ΔมԽ εϚϑΥͷོ → ΈΜͳ͕ܞଳ༻ήʔϜػ࣋ͬͯา͍ͯΔΑ͏ͳͷ ࢿֹͷมԽ → ܞଳιʔγϟϧΑΓଟֹɺίϯιʔϧΑΓগֹ άϩʔόϧԽ ΧδϡΞϧͳϢʔβͷ૿Ճ શ͕ͯΦϯϥΠϯʹ
ιʔγϟϧ → όΠϥϧɺότϧɺڠྗ KPI ੳ
৫ ਓ ৫ ࢢگมԽ ػձ
࠷దԽͱԽͷߏ ༏लͳ৫͢Δࢢʹ͓͍ͯՁΛੜΉϓϩηεΛཱ֬͠Α͏ͱ͢Δ ઌӶԽεύΠϥϧʢͱݺ΅͏ʣ طଘސ٬͕ܴ͢ΔߴԽɾඒྷԽ → تΜͩ → ͬͱߴʹɺඒྷʹ… ಛఆͷࢢސ٬ʹର͢Δ৫ͷ࠷దԽ ͔͠͠ɺ͋ΒΏΔ׆ಈԽ͢Δ
→ ໌ͷޭΛ્ΉͷɺࡢͷޭମݧͰ͋Δɻ → ༏लͳ৫΄ͲมԽͷੑ͕ऑ͍ʁʁ
ॾߦແৗ ྫ: աڈʹେ࡞ RPG ΛԿຊͯͨձ͕ࣾ͋ͬͨɻطଘͷώοτʹຬͤͣɺརӹΛ࠶ࢿͯ͠ෳࡶɾඒ ྷͳήʔϜ։ൃ͠ɺϑΝϯͷཁʹԠ͍͑ͯͬͨɻେ͖͘ͳΔࢢͱڞʹɺࢿنेԯʙेԯɺ νʔϜϝϯόʔेʙ100ਓҎ্Ͱ1ຊͷήʔϜΛ࡞Δମ੍ʹͳͬͨɻ ৫͜ͷͨΊʹ࠷దԽ͞Ε ͍ͯͬͨɻ ͜ΕઌӶԽεύΠϥϧʢલड़ʣͰ͋ͬͨɻ
ܞଳͷιʔγϟϧήʔϜ͕ժΛग़࢝͠Ίͨࠒɺ৽͘͠ήʔϜΛखʹऔΓ͡ΊͨܞଳϢʔβɺ൴Βͷ ʹೖΒͳ͔ͬͨɻطଘސ٬ͷຬΛߴΊΔɻ͜Ε൴Βʹͱͬͯਖ਼͍͠அͩͬͨɻ ͔͠͠ɺมԽٸͰ͋ͬͨɻؾ͕͚ͭɺࢢͰΦϯϥΠϯιʔγϟϧͷച্͕ίϯιʔϧήʔϜ ͷച্Λൈ͘ձࣾग़͖ͯͨɻ৫ʹ͓͍ͯɺେ͕খΛ݉ͶΔ͜ͱͳ͍ɻաڈʹ࠷దԽ͞Εɺߗ Խͨ͠৫ͷة͏͞ʹؾ͍ͮͨҰ෦ͷࣾһग़ͨ͠ɻؾ͕͚ͭʮॏްେʹ͔͠࡞Εͳ͍։ൃ νʔϜʯͱʮॏްେͳήʔϜʹ͔͠ go Λग़ͤͳ͍ܦӦऀʯ͕͍ͬͯͨɻ
ͳͷͰߟ͑Δ͖͜ͱʁ ى͜Γͭͭ͋ΔมԽΛݟͯݟ͵;ΓΛ͍ͯ͠ͳ͍͔ มԽΛൃݟ͢ΔʹԿΛͨ͠Β͍͍͔ มԽΛར༻͢ΔʹԿΛͨ͠Β͍͍͔ มԽʹ༗ݶͳܦӦࢿݯΛׂΓͯΔʹԿΛࣺͯͳ ͚ΕͳΒͳ͍͔ ͦΕʹͲ͏͍͏৫ɾਓͰ͋Δ͖͔
1. ҙࣝతʹഇغ͢Δ ܦӦࢿݯ༗ݶͰ͋Δ θϩϕʔεͰഇغ͢Δ ͠աڈͷ͕͠ΒΈ͕Կແ͍ͱԾఆͨ͠Βɺࠓ͜ΕΛ࢝ΊΔ͔ʁ No Ͱ͋ΕΊͯ৽͍͜͠ͱΛΔ ٕज़ͷબʹ͓͍ͯಉ༷ Β C++
ͷձ͔ࣾͩΒɺΒͷϓϩμΫτશ෦ LAMP ͔ͩΒ → ͜ΕΒ͕͠ΒΈͱଊ͑ͯΑ͍ Ͱɺݻࣥ͢Δਓ͍ͨΓ͢Δ ʢຊʹ৫ͷͨΊʁ ࣗͷՁͷอશͰʁʣ
2. ଟ༷ੑΛߴΊΔ ʮઓಆ୯Ґͱͯ͠ͲΜͳʹ༏लͰɺಉ͡ن֨Ͱ ߏ͞ΕͨγεςϜɺͲ͔͜ʹக໋తͳܽؕΛ࣋ ͭ͜ͱʹͳΔΘɻ৫ਓɺಛघԽͷՌͯʹ͋Δ ͷ؇͔ͳࢮʯ by ಽૉࢠ, GHOST IN
THE SHELL / ߈֪ػಈୂ
2. ଟ༷ੑΛߴΊΔ ৫ͷதͷଟ༷ੑͷՁ: มԽΛड͚ೖΕΔྗΛ͘ΕΔ͜ͱ มԽͷରԠ͕ਝʹ : X ͕ྲྀߦΔ͔ → ͦΕ͏
A ͞Μ͕ͬͯ༡ΜͰ ͨΑ → ͡Ό͋ A ͞Μத৺ʹݚڀνʔϜΛ͏ ୯ҰͷϓϥοτϑΥʔϜɺ୯Ұͷٕज़ݴޠɺ୯Ұͷࠃ ͱ৺த͠ͳ͍ Aiming ͷ߹: WebɺGameɺϦΞϧλΠϜ௨৴ɺΠϯϑϥͱ͔͍Ζ͍Ζ Unity, Ruby on Rails, Flash ͋ͨΓʹ͔ͬͬͯΔ͚Ͳʮม͑Δ͔ʯલఏ ݁ߏ֎ࠃਓ͍Δɻ ΦϑΟεઃཱ (2012.1-2݄), ϑΟϦϐϯࢠձࣾઃཱ (2012.य़)
3. ػձΛ୳͢ Aiming ʹ͓͚ΔϓϩδΣΫτͷى͜͠ํ ήʔϜͷࠜװΛߟ͑Δ࣌ɿϚʔέοτΠϯ ։ൃதɿϓϩμΫτΞτ ചΔ࣌ɺαʔϏε͢Δ࣌ɿϚʔέοτΠϯ
ΞδϟΠϧ։ൃ มԽΛड͚ೖΕΔͷϓϩδΣΫτʹ͓͍ͯಉ͡ Agile ։ൃ : ϜμͱέϯΧͱࣦഊΛ࠷খݶʹ͑ɺι ϑτΣΞ։ൃͰͤʹͳΔͨΊͷख๏ ʮૣ͗͢Δᘳʯʹର͢Δޚ มԽͷϓϩηεԽ
νʔϜͷͷΛ૿͢ νʔϜରͷݪଇ ͷཧ༝ΛݸਓʹٻΊͳ͍ ݟੵΓϙʔΧʔ → ݟੵΓΛνʔϜͷͷʹ Λ1ਓͰݟੵΒͣɺօͷҙݟ͕Ұக͢Δͱ͜Ζ·ͰΔ KPT ͷѲ →
লɾɾଓ͚Δ͜ͱΛνʔϜͷͷʹ ίʔυϨϏϡʔ (gerritΛ༻) ɾϖΞϓϩάϥϛϯά → ίʔυΛνʔϜͷͷʹ 1ͭͷίʔυΛෳਓ͕ݟΔΑ͏ʹ͠ɺʮ͓લͷίʔυ͕ѱ͍ʯΛͳ͘͢
తࢤͷ৫ ॎׂΓ৫ͷฐ ʮࣦഊͷݪҼΛٻΊ͍͋ͪ͢Βଆʯ͕Ͱ͖Δ ݁Ռɺࢼߦࡨޡ͕Ͱ͖ͣΫιήʔΛ࡞ͬͯ͠·͏ ʮٕज़తʹϜϦͬͯܯࠂͨ͠ͷʹ͞ͳ͔ͬͨ اը͕ѱ͍ʯʮ͍͍ϦεΫΛͪΌΜͱઆ໌ ͠ͳ͔ٕͬͨज़͕ѱ͍ʯͳͲ Aiming ͷ߹: తࢤͷ੮ஔ
ҰؙͱͳͬͯతΛୡ͖͢ਓͨͪΛۙ͘ʹ ϓϩδΣΫτϕʔεมԽͷରԠαΠΫϧ͕ૣ͍
ποίϛϏϦςΟͷ୲อ Α͋͘Δࣦഊ : τοϓμϯ͗͢Δ৫ͰνʔϜͱ͕େنԽ → Ұਓͷਓ͕ؒѲ͢ Δ͜ͱ͕ࠔʹ → དͷԦ༷ͱɺఘΊͪΌͬͨ෦Լ Aiming
ͷ Practice : ποίϛϏϦςΟͷ֬อ → ʹؾ͍ͮͨਓ͕ποίϛΛೖΕΒΕΔΑ͏ͳɺదͳϢϧ͞ɻ ʮ͜Ε͓ͦͦΜͳ͘ͶʁʯΛؚΉ ͷ findability ΛνʔϜͰ୲อ͢Δɺͱ͍͏ߟ͑ํ ϝʔϧΑΓνϟοτ
ਓ ਓ ৫ ࢢگมԽ ػձ
ࣗతͳνʔϜͷߏһ ΕΔ͕ͭɺΕΔ͜ͱΛΔ ཁϦʔμʔγοϓ
Ϧʔμʔγοϓʹؔ͢Δؒҧ͍ NOTʮ৫ͷཧऀ ʹ ϦʔμʔʯʮΓ ʹ Ϧʔμʔʯ Change Leader = มԽΛҾ͖ى͜͢ਓ
෦ԼA͕XΛఏҊͨ͠ɻ෦Bঝೝͨ͠ɻ → Ϧʔμʔ X ͷਪਐऀͨΔ B NOT ʮεΩϧ͕·ͩΓͳ͍͔ΒϦʔμʔʹͳΕͳ͍ʯ ࣗͷεΩϧηοτʹຬ͢ΔͳͲདྷͳ͍ɻ ࣄɺεΩϧ͕ॆͳਓͰͳ͘ɺൣғΛ͘औΔਓͷͱʹू·Δ NOT ʮࢲϦʔμʔʹ͍͍ͯͳ͍ʯʮࢲϦʔμʔͰͳ͍ʯ → ղ͢ΔͱɺϝϯόʔԿΒ͔ͷ෦ͰϦʔμʔγοϓΛऔΓಘΔ
Ϧʔμʔ ൣғΛ͘औΔਓ తୡͷͨΊͷཱΛऔΔਓ ଞऀʹߩݙ͢Δਓ
TܕਓؒͷՁ ϦʔμʔγοϓΛऔΔʹଞऀͷཧղ͕ඞཁ ཧղ͕ແ͍ͱ൱ఆ͔ΒೖΔɿ ʮDB ઃܭͷ͍ͤͩʯ → έϯΧ ࣗͷઐʹՃ͑ͯɺଞࣾΛཧղͰ͖Δఔͷ͘ઙ͍͕ࣝඞཁ ح৺͕৫ͷଟ༷ੑΛ࡞Γɺଟ༷ੑมԽΛड͚ೖΕΔྗΛ͘ΕΔʢઌड़ʣ Aiming
ͷ߹: ि1ճͷษڧձ ςʔϚͷଟ༷ੑ͕͍͢͝ : dotfiles ࡽ͠, ຊͷհେձ, UX / UI, ϚʔέςΟϯ ά, σοαϯ, LTେձ, ࡞ۂ, Πϯϑϥ, ήʔϜΤϯδϯ, Webͷ੬ऑੑ, etc...
ݸਓͷڵຯʢٕज़ऀ࠾༻ʣ ձࣾͷࣄͱͯ͠ԿʹࢀՃ͔ͨ͠ɺʹ͋·ΓॏΛஔ͔ͳ͍ MBA औͬͯΑ͏͕େֶӃग़ͯΑ͏͕ߴଔͩΖ͏͕தଔͩΖ͏͕ؔແ͍ ʮ͋ͳ͕࣮ͨࡍʹੜΈग़ͨ͠ՁԿ͔ɺԿ͕͖͔ʯʹڵຯ͕͋Δ ٕज़ऀ࠾༻ʹ͓͚ΔධՁϙΠϯτɿ github ͷίʔυɺOSS ͷߩݙɺΦϨΦϨεΫϦϓτɺ࡞Γ͔͚ͷ dog
foodɺϒϩάɺ Twitter, etc...
࠷ޙʹ
νʔϜͱਓͷՁʹ͍ͭͯ খྛͷମݧ: Community Engine → ONE-UP → Aiming ͱมΘ͕ͬͨɺ։ൃϝϯόʔগͣͭ͠૿͑ͳ͕Β຺ʑͱΓɺࠓʹࢸΔɻ ձࣾͨͩͷശɻ
νʔϜͱਓʹͦ͜Ձ͕͋Δɻ ശͷ࣋ͪओʢגओʣͷཧͰਓΛ੍ޚͰ͖ͳ͍ͱ͍͏͜ͱΛ࣮ײͨ͠ɻ খྛͷίϛοτϝϯτ: ͳͷͰνʔϜͱਓͷՁΛ࠷େݶʹߴΊΔ͜ͱɺօ͕࠷ߴʹύϫϑϧʹಇ͍ ͯՌΛग़ͤΔڥΛ࡞Δ͜ͱʹରͯ͠ίϛοτ͍ͯ͠Δɻ
͋Γ͕ͱ͏͍͟͝·ͨ͠ɻ גࣜձࣾ Aiming δΣωϥϧϚωʔδϟ / ςΫχΧϧσΟϨΫλʔ 201112݄22 ԙʑܥ ʢ։ൃʣ খྛ
ढ़ਔ ( @toshi_k )