Upgrade to Pro — share decks privately, control downloads, hide ads and more …

Design Thinking for Social Impact (Komal Mangu)

October 25, 2013

Design Thinking for Social Impact (Komal Mangu)

Every space has a notion and this notion differs for each individual because of the memories attached to it. This memory could be influenced by various aspects like culture, region,race,religion etc.And hence spaces or places are contested generally over 2 different groups. Examples are Babri Masjid in India ; Berlin Wall in Germany; Jerusalem; Belfast in Ireland etc. Implementing Design thinking in such kind of space there is a possibility of solving this issue and making the space into a neutral or positive environment and hence creating a positive social impact.

This talk will explain
What are spaces and how each space varies for different people?
What is the spirit or notion of a space?
Examples of contested/disputed spaces.
How human memory can be influenced with effective narratives?
Examples of interactive spaces/installations which provoke collaboration(Primal Source by Haque)
How these spaces have affected the behaviour of the audience
Possibilities of applying the similar principles of Interactive Media and Design thinking over contested spaces by collaboration and hence creating a positive social impact

The talk will definitely be showing, not just telling by peppering the presentation with interesting examples and videos.


October 25, 2013

More Decks by uxindia

Other Decks in Design


  1. Komal Mangu, UXINDIA13 Conference Presentation

  2. Design Thinking for Social Impact Komal Mangu Experience Architect, India

    UX India, 2013 IIM Bangalore All rights reserved
  3. My Perspective

  4. The Other Perspective

  5. A Potpourri Perspective

  6. Space may be produced by society, yet society creates itself

    within a cultural space - Penot-Demetry
  7. The Berlin Wall

  8. Non – interactive interventions

  9. Source: Changing the Contested City, Belfast Lederach’s Model of Conflict

  10. Courtesy : Ronny Edry

  11. Interactive interventions

  12. None
  13. Reacting responding Co-opting Exploiting Adopting Conforming signalling

  14. None
  15. Can Design Thinking change the cultural perspective of contested space

  16. ‘Komal Mangu’