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Experience Design (english) #HSGStGallen

Experience Design (english) #HSGStGallen

One of the main reasons, why products, services, and startups fail, is because of not being customer-centric. Companies that regard experience and service design as core part of their business often out-perform competitors or find new business opportunities. This talk shows real life examples to illustrate that. It serves as well as an overview and introduction into service design, and its methods and tools, such as design thinking and customer journey mapping.

#CustomerCentricity, #CustomerExperience, #CX, #CustomerJourneyMapping, #Designthinking, #ExperienceDesign, #ServiceDesign

Benno Lœwenberg

November 02, 2016
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  1. @BennoLoewenberg   CLOSE YOUR EYES …   … think about

    the last time you had a remarkably good experience with a product or service. What made it so great ?
  2. @BennoLoewenberg  PRODUCT-MARKET-FIT  Product optimization and development of services that enhance

    product usefulness and attractiveness to gain or sustain competitive edge and value. & Service-Customer-Fit
  3. @BennoLoewenberg @BennoLoewenberg   STRATEGIC DESIGN  Turning complex contents and functions

    into understandable, usable and appealing solutions. Shaping the details, that are most crucial for success.
  4. @BennoLoewenberg  DESIGN FOR EXPERIENCES  You can support good experiences by

    providing service through solutions designed to make customers feel smarter and to keep their flow.
  5. @BennoLoewenberg   NICE TO HAVE ?  Design and services have long

    been regarded as commodities in which is wasn’t worth investing. Now there is an increasing need to gain capability of being differentiated and to meet customer expectations through design.
  6. @BennoLoewenberg   INTEGRAL PART !  Rather than just visual decoration, design

    is creative problem solving baked in right from the beginning to strategically shape solutions.
  7. @BennoLoewenberg   EXPERIENCE DESIGN (XD)  Shaping products, services, product-service-systems (PSS),

    journeys across multiple channels, environments and events, that contribute positively to the human experience in a broader context (aka »life«). It combines expertise and methods from many fields:
  8. @BennoLoewenberg   SERVICE DESIGN (SD)  Shaping service offerings around customers

    to provide value e. g. by improving products to meet increased customer expectations or by making the changes driven by digitalization customer friendly.
  9. @BennoLoewenberg   CUSTOMER EXPERIENCE (CX)  Shaping the interactions between a

    customer and a business during their commercial relationship (incl. the sales funnel).
  10. @BennoLoewenberg   USER EXPERIENCE (UX)  Shaping contents und functions to

    provide value for the context in which a (digital) touch point of a product or service is used.
  11. @BennoLoewenberg   USER INTERFACE (UI) DESIGN  Designing (digital) user interfaces

    visually and/or acoustically. Based on the affordances of all before mentioned  areas of expertise !
  12. @BennoLoewenberg   CUSTOMER CENTRICITY  Focus on those you want to

    make money with. All parts of your business need to contribute to that. Together. All the time.
  13.   USER PERSPECTIVE  1. What is this ? 2. Do I

    trust you ? 3. What are you offering me ? 4. How do I get it ? (IF it passed the ›moment of truth‹ positively) Source: Seth Godin
  14. @BennoLoewenberg $ 10.000 $ 17.500 Jun. 2003 Dec. 2013 S&P

    INDEX DESIGN VALUE INDEX $ 39.900 228% Graphic: DMI – Design Value Index
  15. @BennoLoewenberg 28 % CX Laggards 72 % S&P 500 Cumulative

    Total Return 2007 – 2014 108 % CX Leaders Source: Watermark CX ROI / Forrster CX Index
  16. @BennoLoewenberg   DON’T LOVE THE SOLUTION  »Success is not delivering

    a feature; success is learning how to solve the customers problem« Source: Mark Cook
  17. @BennoLoewenberg   THE USER PERSPECTIVE COUNTS  »Talk to your users

    – build and test for actual users and for real context of use« (friends, family and colleagues are not your users)
  18. @BennoLoewenberg   DETAILS MAKE OR BREAK IT  »The details are

    not the details. They make the design « »Good design makes a product understandable and is thorough down to the last detail « Source: Charles Eames & Dieter Rams
  19. @BennoLoewenberg   EDGE CASES ARE THE NORM  »Real customers often

    struggle with ›simple‹ details; your solution must cover those scenarios or it will fail for them most of the time.«
  20. @BennoLoewenberg  AVARENESS  One of the main reasons why products or

    services and startups fail is not knowing the own customers. (no market need, poor solution, ignored customers) Source: CBinsights et. al.
  21. @BennoLoewenberg  ATTITUDE  The customer is not disturbing us in our

    work. It is all about him. The customer does not depend on us. We are depending on him. Source: Aristide Boucicaut Customer-centricity lead to multi-million francs success already 150 years ago  !
  22. @BennoLoewenberg   »A BAD SERVICE DIGITALISED,    STILL IS A

    BAD SERVICE«  Source: Benno Loewenberg aft. Andreas Koch
  23. @BennoLoewenberg Design is a cost. To leverage design successfully in

    tech, don’t spray design on at the end. B E G I N N I N G M I D D L E E N D D E S I G N AT T H E V E RY E N D ( o r “ C O S M E T I C S U R G E RY ” ) D E S I G N A S “ B A K E D - I N ” $ $ $ $ $ DES I GN Start with design, rather than just end with it. an investment. Source: @kpcb @johnmaeda @wsj #DesignInTech http://blogs.wsj.com/accelerators/2014/02/21/john-maeda-three-principles-for-using-design-successfully/ 13 Source: John Maeda
  24. @BennoLoewenberg   DESIGN SKILLS  Big tech companies and consultancies acquire

    complete design agencies at large scale, set customer-centricity as top priority, and establish their own set of tools and methods for it.
  25. @BennoLoewenberg  EXPERIENCED DESIGN  Look at your customers ›needs‹ rather than

    their ›wants‹. Knowledge needed about what and how to shape for supporting excellent customer experiences.
  26. @BennoLoewenberg   BEYOND SILOS  It is about customer value: and

    many expertises are needed to address and serve this successfully. Therefore a multi-disciplinary approach across all departments is needed.
  27. @BennoLoewenberg   THE RIGHT MIND-SET-UP  + Innovation comes from anywhere

    + Focus on the customer + Ship and iterate (don’t die in perfection) + Give employees 20 percent time (tinkering fosters ideation) + Default to open processes + Have a mission that matters (as overall guideline) Source: Google – Core Principles of Innovation
  28. @BennoLoewenberg   DESIGN THINKING  A way to realize innovation. It`s

    all about human centered- ness, hands-on approach, iteration and learning. Especially suitable for establishing new business models, idea-boost from outside, challenging current structures and developing new product and service prototypes. Source: Design Thinking @ University of St. Gallen
  29. LAUNCH IDEATE BUILD LEARN 3 2 1 4 Product Cycle

    Animated overview here: http://j.mp/2dDb4RY Graphic: Benno Loewenberg
  30. MEASURE IDEATE BUILD LEARN 3 2 4 1 Established use

    of Design Thinking & Lean Startup Animated overview here: http://j.mp/2dDb4RY Graphic: Benno Loewenberg
  31. @BennoLoewenberg   DESIGN DOING  Turning design thinking into real solutions

    with the help of experience and service design. Becoming a design-driven company by making the mind-set, processes and tools part of the company culture.
  32. @BennoLoewenberg Source: NNGroup – UX Maturity Model CUSTOMER-DRIVEN CORPORATION INITIAL

    (0) PROFESSIONAL DISCIPLINE MANAGED INTEGRATED UX DEDICATED BUGET SYSTEMATIC PROCESS CORPORATE COMMITMENT
  33. @BennoLoewenberg   »INSIGHT ABOUT USERS IS NOT A NUISANCE,   

    IT’S A STRATEGIC OPPORTUNITY.«  Source: Scott Berkun
  34. @BennoLoewenberg   CUSTOMER JOURNEY MAP  Diagramming the elements of a

    customer experience path from the customer’s point of view. The area of interest and intended use of the CJM determines what is included:
  35. @BennoLoewenberg   EXPERIENCE MAP  Including the emotional state of a

    human in the context of his wider life, to analyse his general experience. For analysing the actual state to reveal insights by identifying threats and opportunities.
  36. @BennoLoewenberg   SERVICE BLUEPRINT  With layers added for the business

    side behind the touch points, that is invisible to the customer. Suitable for diagnosis, improvement and management of existing as well as for envisioning and planning of future service offerings.
  37. @BennoLoewenberg  APPLICATION  CJM is a tool to communicate (strategic) insights

    and ideas for common understanding and decision making. It helps determining what to measure and analyse as well as what actions need to be taken in order to put an appropriate solution into real.
  38. @BennoLoewenberg   PUT ONESELF IN THE CLIENT  Avoid stupid ideas

    and bad customer experiences through taking the user’s perspective and his context into account.
  39. @BennoLoewenberg   ALL IN THE SAME BOAT  Since customers do

    not care about inner structures of companies and regard every outcome as from one entity (the brand), all departments have to work together for successful outcome.
  40. @BennoLoewenberg   TAKING THE PULSE  Any experience design measure never

    is a one-off ! The value lies in using e. g. CJMs repeatingly to adjust to the changing business conditions.
  41. @BennoLoewenberg   »THEY DON’T WANT A ¼” DRILL,    THEY

    WANT A ¼” HOLE«  Source: Benno Loewenberg aft. Theodore Levitt
  42. @BennoLoewenberg   CRUICIAL SUCCESS FACTOR  + Experience Design is Customer

    Service + Experience Design is Product Quality + Experience Design is Branding + Experience Design is Trust It is a means for business to stay viable !