Upgrade to Pro — share decks privately, control downloads, hide ads and more …

Scope Canvas (English)

Sergio Nouvel
November 12, 2015

Scope Canvas (English)

Sergio Nouvel

November 12, 2015
Tweet

More Decks by Sergio Nouvel

Other Decks in Design

Transcript

  1. © Humans of New York UX involves humanizing your users

    and connect with their stories, dreams, needs and limitations.
  2. LEAN+UX Learn, as soon as possible, what it takes for

    us to deliver an optimal user experience.
  3. Why Scope Canvas? It’s collaborative. Everyone takes part in defining

    the core of the UX project, reflecting different points of view. It’s visible. Needs, goals and key principles are visible for everyone and serve as a constant reminder. It’s light. Time used to document is reduced to a minimum. The Canvas is easy to modify and rebuild. No internet needed!
  4. USUARIOS NEGOCIO NECESIDADES COMPORTAMIENTOS | MÉTRICAS MOTIVADORES ♥ PROPÓSITO HIPÓTESIS

    ◎ OBJETIVOS PROYECTO: SCOPE CANVAS Hypothetical Canvas — When the UX project starts. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. Lean UX usando Validation Onion
  5. USUARIOS NEGOCIO NECESIDADES COMPORTAMIENTOS | MÉTRICAS MOTIVADORES ♥ PROPÓSITO HIPÓTESIS

    ◎ OBJETIVOS PROYECTO: SCOPE CANVAS Validated Canvas — As the project progresses. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. lorem ipsum dolor sit amet. Lean UX usando Validation Onion
  6. USE POST-ITS AND SHARPIES BE BRIEF AND SIMPLE DEBATE, DON’T

    JUDGE TOLERATE CHAOS Rules of the game
  7. POSITIONING THE PROJECT New Mature Specific General Easier to measure

    More integrated inside an ecosystem Broader business goals More touchpoints More uncertainty More reliance on gut feeling More data available More benchmarks More competition
  8. What makes this project worthy? Why are we doing this?

    What bigger purpose are we satisfying? Purpose THE WORLD NEEDS THIS BECAUSE: _______________
  9. The purpose serves the organization and its users equally. It’s

    neither selfish nor selfless. It’s an equilibrium. Purpose
  10. The purpose gets you moving. It keeps the team hungry

    to keep exploring. A good purpose should make you and your team feel energized and motivated. Purpose
  11. Propósito More education for those who really need it. Lead

    the startup ecosystem. Make energy efficiency available for everyone. Show the world how innovative we are.
  12. Propósito “Make every woman feel beautiful” “Organize the world’s information”

    The purpose is inspiring and challenging. “Make the whole world run on electric vehicles”
  13. What poorly explored problems or opportunities are we qualified to

    tackle? User Needs OUR USERS NEED or WANT: _______________
  14. Needs, according to project position New Mature Specific General In

    context Hypothetical Validated Global Multiple
  15. Pay bills from anywhere. Pay bills from a mobile app.

    Save energy. Save energy through a game. User Needs
  16. Detect opportunities. Opportunities are value added for users that they

    can’t envision yet. Had I asked people what they wanted, they would have said “a faster horse”. — Henry Ford User Needs
  17. ¿Multi-sided? Define at least one need for each segment of

    users or customers catered by the project. Example: job ad publishing portal * Companies need to find talent quickly. * Professionals need to get a job in a good company. User Needs
  18. What do we expect to get? What’s the priority? Why

    are we allocating time and money to do this? Business Goals OUR GOALS FOR THIS PROJECT ARE: _______________
  19. Goals can be monetary or functional. They satisfy a need

    for the organization. They are measurable: you know when they aren’t being met. Business Goals
  20. Reduce in at least 50% the amount of time required

    to purchase in our site. Increase engagement. Obtain 10.000 recurring users within a year. Make people take care of the environment. Business Goals
  21. Detect opportunities here as well. The organization can benefit in

    ways they don’t even visualize yet; the UX expert’s task is to envision these bigger opportunities and broaden the project’s scope to take them. Business Goals
  22. What improvements will allow users to better satisfy their needs?

    What reason do we give them to adopt our solution? Key Motivators OUR KEY ADVANTAGES OVER EXISTING ALTERNATIVES ARE ______________ .
  23. Motivators should satisfy user needs in a direct way. They

    are not what we like the most about our product (like technology stack). Key Motivators
  24. Motivators reflect innovation. If we don’t offer something radically better

    than what’s currently in the market, users won’t see a reason to make the switch. Key Motivators
  25. EXPRESS THEM AS BENEFITS: Time savings Money savings Security Social

    status Less friction Better decisions New possibilities Access Valuable content Customization Better relationships etc. Key Motivators
  26. How far can we get if this project turns out

    to be massively successful? Impact We think we can become: _______________
  27. Impact reflects massive use and engagement. Through impact, we can

    visualize how our project would look if a huge number of people have integrated it into their lives. Impact
  28. Don’t mix Impact with Goals. Impact can’t be directly controlled

    or objectively measured. It’s not about what you want your users to do individually either. Impact
  29. People will start to go less to malls in our

    city thanks to our online store. Journalists will start to use our product as a main source of fresh information. People will love our project. We’ll sell 1000 subscriptions within a year. Impact
  30. Which specific user actions mean conversion for us? What do

    we expect our users to do? Key Behaviors We want our users to _____________ .
  31. Behaviors are objectively measurable. There’s a 1:1:1 relationship between a

    behavior, a motivator and a business goal. If we offer people the right motivators, they will start to do things. Key Behaviors
  32. Place orders through our application. Improve our users’ management. Calculate

    their body mass index. Make more exercise. Buy. Key Behaviors
  33. How do we know we are meeting our goals? What

    and how do we measure? Metrics We’ll measure _____ to know if we’re doing well.
  34. Metrics are behaviors expressed in data. Well-thought metrics tell us

    a story about our users. They speak about their behaviors and allow us to take action if things don’t work. Metrics
  35. FIND YOUR METRIC What’s your KPI? What do we want

    to optimize or improve? How do we understand success? How do we define return on investment? Metrics
  36. Métricas / KPI's Beware of Vanity Metrics. Likes, followers and

    pageviews look good, but they are usually not related with true engagement or willingness to purchase. Look for metrics that reflect sustainable interest in your product’s core offering.
  37. Métricas / KPI's Recurrence Time to complete a task Completed

    funnel # of support tickets SUS (System Usability Scale) NPS (Net Promoter Score) Pageviews Visits Followers