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spencer
June 15, 2018
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What I learned about motivation loosing 5 stone in 6 months
UX Scotland 2018 Talk.
spencer
June 15, 2018
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Transcript
| @spencerturner hello I’m Spencer
| @spencerturner What I learned about motivation losing 5 stone
in 6 months (Currently 6+ stone)
| @spencerturner
| @spencerturner
| @spencerturner How to do hard stuff you don't want
to for a sustained amount of time, (whilst surrounded by temptation).
| @spencerturner What will we cover?
| @spencerturner Find your motivation Consequences Blockers Enablers Persistence Gamification
Targets Hard/Soft Metrics Get Social Informal Mentors Focus Drivers Handle Setbacks
| @spencerturner How did I get here?
| @spencerturner This is not a sob story
| @spencerturner 205/120 116/73
| @spencerturner “should”
| @spencerturner
| @spencerturner Consequences (Outcomes)
| @spencerturner Find Your Motivation
| @spencerturner UX context: End food waste Engage young voters
| @spencerturner UX context: Make a life saving product Win
a design award 100% clients referrals
| @spencerturner Blockers
| @spencerturner
| @spencerturner
| @spencerturner Remove your blockers
| @spencerturner Reduce your scope (You can’t do it all)
| @spencerturner
| @spencerturner Don’t add a puppy!
| @spencerturner Enablers
| @spencerturner
| @spencerturner UX context: Create an asset library Optimise your
workflow Become fluent in your tools Learn the shortcuts
| @spencerturner Get the right kit (Enablers)
| @spencerturner
| @spencerturner UX context: Create a ‘toolbag’ Pencil Case /
Notebook!!! Laptop / Tablet + Stylus Sketch / Illustrator / Gravit / Affinity Designer Balsamiq / InVision / Figma / Marvel
| @spencerturner Persistence
| @spencerturner Break it down into smaller chunks
| @spencerturner UX context: 6 ups, 1ups, wireframe tool,
testing/feedback, prototype, testing/feedback. Iterate.
| @spencerturner Keep it interesting
| @spencerturner Get past half-way!
| @spencerturner UX context: We create excitement We make ideas
tangible
| @spencerturner Be the weakest player in the band
| @spencerturner UX context: Choose roles where you’ll be challenged.
Then keep up!
| @spencerturner Celebrate Every Success
| @spencerturner UX context: Celebrate success as a team. Call
it out. Offer genuine praise when it’s due.
| @spencerturner Recognise unexpected Successes
| @spencerturner Wedding rings resized down twice
| @spencerturner Gamification (I am not immune!)
| @spencerturner
| @spencerturner
| @spencerturner
| @spencerturner Targets
| @spencerturner Hard Metrics
| @spencerturner
| @spencerturner I’ve lost > 50% of my current weight.
| @spencerturner UX context: What is your one metric that
matters? Reduce funnel loss by 60% Increase search speed by 30%
| @spencerturner Soft Metrics
| @spencerturner XXXL (Long) Medium
| @spencerturner Trouser Waist Size
| @spencerturner Get Social
| @spencerturner Informal Mentors
| @spencerturner
| @spencerturner Listen positively
| @spencerturner Focus Drivers
| @spencerturner UX context: Give a conference talk
| @spencerturner Handle Setbacks
| @spencerturner Reframe As A Positive
| @spencerturner A quick recap…
| @spencerturner Find your motivation Consequences Blockers Enablers Persistence Gamification
Targets Hard/Soft Metrics Get Social Informal Mentors Focus Drivers Handle Setbacks
| @spencerturner Thanks! Questions?