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The Three Ages of Innovation

The Three Ages of Innovation

Innovation isn’t a separate activity that happens once at the beginning of a project. It isn’t the exclusive domain of an Innovation Director or a “Creative” team. Innovation is the ability to continually see things through fresh eyes, however familiar they become; to apply a different perspective to something you have done a hundred times; to challenge your hard-won assumptions and to believe you may be wrong, however right you feel.

Dan argues that there are three distinct ages in the growth of an idea or a product, and that innovation can and should occur in all of these. It should be the responsibility of everyone involved, all the time. He wants you to be as excited about the possibility of innovation as he is.

Daniel Terhorst-North
PRO

April 16, 2015
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  1. The Three Ages of
    Innovation
    Dan North
    @tastapod

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  2. Three Ages
    Explore
    Stabilise
    Commoditise

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  3. Explore
    Experiment
    Analyse
    Research
    Play!
    Iterate
    Study
    Sketch
    — “Maximise discovery”

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  4. Three Ages
    Explore
    Stabilise
    Commoditise
    — “Maximise discovery”

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  5. Stabilise
    Teachability
    Repeatability
    Articulate
    Categorise
    Validate
    — “Minimise variance”
    Structure
    Predictability

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  6. Three Ages
    Explore
    Stabilise
    Commoditise
    — “Minimise variance”
    — “Maximise discovery”

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  7. Commoditise
    Effort
    Activity
    Time
    Scale
    Cost
    — “Maximise efficiency”
    Economics

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  8. Three Ages
    Explore
    Stabilise
    Commoditise
    — “Maximise discovery”
    — “Minimise variance”
    — “Maximise efficiency”
    Conflicting
    goals!

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  9. Multiple simultaneous
    dimensions
    Explore
    Stabilise
    Commoditise

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  10. So where does the
    innovation happen?
    Explore
    Stabilise
    Commoditise

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  11. Innovation zone!
    Explore
    Stabilise
    Commoditise

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  12. Vive la difference!
    Explore
    Stabilise
    Commoditise

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