΄ͷ͓λΠϓ case grass // ͘͞λΠϓ case water // ΈͣλΠϓ case normal // ϊʔϚϧλΠϓ } var pokemonType: PokemonType pokemonType = PokemonType.fire // جຊܕ pokemonType = .grass // ܕͷ໊લলུՄೳ
= "΄ͷ͓" case grass = "͘͞" case water = "Έͣ" case normal = "ϊʔϚϧ" } var pokemonType = PokemonType(rawValue: "΄ͷ͓") ?? .normal // enumΛ࡞ print(pokemonType.rawValue)