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The Sprint Review: Origin for Collaboration an...

The Sprint Review: Origin for Collaboration and Communication

Florian Schmid ( https://www.linkedin.com/in/florian-schmid-64280b1a5/ ) and
Nils Hyoma ( https://www.linkedin.com/in/nils-hyoma-74a79244/ )

Code PaLOUsa 202218th of August 2022

Nils Hyoma

April 25, 2024
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  1. The Sprint Review: Source for Collaboration and Communication Florian Schmid

    and Nils Hyoma Code PaLOUsa 2022 18th of August 2022
  2. Florian Schmid 2 § Agile AR + VR Developer §

    Master of Digital Reality § Likes Football and Soccer § Shouter and Guitar Player of Hardcore Bands
  3. Nils Hyoma 3 § Agile Coach & Trainer § Worked

    as a backend developer § Water polo player and coach § Farther of a 8 year old boy § Studied economics and computer science in Hamburg and Hiroshima § Hates waste / muda
  4. The Challenge 9 § Empty Backlog § Product Owner is

    a Manging Director § High risk of delay / costs § Operational excellence § Almost no airport experience § Fear of change § A lot of failed “IT-Projects”
  5. The Challenge – An almost chaotic world! Requirements Technology known

    simple unknown unknown chaotic complex complicated Waterfall Kanban Scrum (Epics, User Stories, Acceptance Criteria’s) Design Thinking (maybe with Scrum?) Scrum (Focus on Collaboration)
  6. “Business people and developers must work together daily throughout the

    project.” 11 One of the Principles behind the Agile Manifesto
  7. “For Product Owners to succeed, the entire organization must respect

    their decisions.” 14 The Scrum Guide – November 2020 Ken Schwaber and Jeff Sutherland
  8. Stakeholder Management 15 Influence Motivation weak strong 1 2 strong

    2 3 4 5 Worker‘s council Management Airside Bus Driver Supervisor Dispatcher Has to protect the workers Want to reduce penalty payments Want to have a relaxed day, earning some bonus, lunch breaks Afraid of conflicts with airlines and other departments Counting days until retirement 1 3 4 5
  9. Stakeholder Management Target Group / Persoon Possible Challenge Solution Regularity

    Responsibility Supervisor Overstained by disruptive change Testing Session Every Sprint Scrum Master Worker‘s council Must represent the interest of all employees Introduction to our Backlog Refinement process Once Scrum Master Breach of trust Proaktive questions for critical requirements On demand Scrum Team Management No time Single appointments Every 2-3 Sprints Product Owner Airside Bus Drivers Excessive demand Trainings Prior to each major release Developers No time for the review / Shift work Group sessions 1-2 each Sprint Developers Dispatcher See above See above See above See above
  10. Coneway’s Law 23 Any organization that designs a system (defined

    broadly) will produce a design whose structure is a copy of the organization's communication structure. — Melvin E. Conway
  11. Product Development with equal talking Creating a Vision Finding Product

    Goals Defining Requirements Developing (Software) Promoting Change Testing (after the Sprint) Developers Product Owner Project Manager Agile Coach User Stakeholder Software Sustainable Software Valuable and sustainable Software Valuable and sustainable Software, Optimized Processes, Acceptance
  12. When to include users and stakeholders? 25 Late Majority 34%

    Scrum Team, Stakeholder Multiplicators Sponsors Stubborn users Open minded users Requirement Engineering Release- + Sprint Planning Stakeholder Management, Scrum Events Sprint Review Training, Coaching Successful Rollouts Benefits Communication and Trainings Early Adopters 13,5% Early Majority 34% 16% Skeptiker Innovators 2,5% Basiert auf Jurgen Appelo: The Innovation Adoption Curve, “How To Change The World” Product Owner
  13. (Cultural) Change Management 26 Sprint Review Check Sprint Planning Plan

    Do Development Adapt Scrum Team Product Development (Cultural) Change Management “During the event, the Scrum Team and stakeholders review what was accomplished in the Sprint and what has changed in their environment.”
  14. Happy End 27 § Disruptive Product established § Successful Agile

    Transformation § A lot culture changed § Everything with an empowered young and motivated Scrum Team § The Sprint Review was the most important event § (The Backlog Refinement the most important process)
  15. Back to the roots! 28 “Encouraging engineers to go out

    into the field and listen to what customers and dealers have to say.” (The New New Product Development Game by Hirotaka Takeuchi and Ikujiro Nonaka from the Havard Business Magazine (January 1986))