design practice and innovation consultancy that specialises in imagining disruptive new products, services and experiences then making them a reality. @modhuman #uxlibs
and any agent or artefact of an organisation. These interactions take place at a certain point in time, in a certain context, and with the intention of meeting a specific customer need. @modhuman #uxlibs
users. Print, the web, mobile, voice calls, and bricks & mortar locations are all common channels for reaching out to and interacting with customers. A channel defines the opportunities or constraints of a touchpoint. @modhuman #uxlibs
symptoms of a problem not the root cause. VALUES People’s values play an important role in their motivations. What do they value? What’s important to them? What’s not? INERTIA Situations in which customers act out of habit. How can you leverage or break that inertia? SHOULD VS WANT People struggle with the tension between things they crave in the moment and things they know are good for them in the long term. How can you help people move from where they are to where they want to be? What are we looking for? @modhuman #uxlibs
makes the most of our human capacity for spotting patterns in narratives. _ As you talk have someone else write each observation on a sticky note. Print out all the photos you took. _ Build an insight board of all of the post-its and photos. _ Affinity Sort: organise it into themes. Code your observations. This all lays the groundwork for recognising insights. _ Observations are raw data. Insights are the interpretation of patterns in your observations. What did you find out? @modhuman #uxlibs
once. Find a good place to start. _ Don’t focus on the obvious. There’s a risk that you just confirm your own preconceptions and prejudices. _ Start with unexpected observations. _ Why is this a pattern? Why is it unexpected? Why is it meaningful? Look for the unexpected and ask why? @modhuman #uxlibs
MAKE AND WRITE A STATEMENT UP TO 3 LINES LONG. “The reason there are still sharks around is that sharks are better at being sharks than anything else is.” – Douglas Adams, author of hitchhikers guide to the galaxy. MODERN HUMAN @modhuman #uxlibs
a brainstorm Quantity of ideas people come up when working alone x2 Source: Does Group Participation When Using Brainstorming Facilitate or Inhibit Creative Thinking? Administrative Science Quarterly. Taylor, Berry & Block, 1958. @modhuman #uxlibs
critique each others ideas +20% Source: The "Rules" of Brainstorming: An Impediment to Creativity? IRLE Working Paper No. 167-08. Feinberg, Nemeth, 2008. @modhuman #uxlibs
David Aycan and Paolo Lorenzoni, Harvard Business Review. What are the different ways we could solve this problem? Does our solution resonate in the marketplace? PURPOSE Can the problem be solved this way? Early to explore options and midway to explore way to deliver specific features Once an opportunity area has been identified to explore market appeal WHEN After functionality has been identified but before means is determined. Low Just enough to appear real in the marketplace FIDELITY High enough to prove feasibility RAPID PROTOTYPING LIVE PROTOTYPING TECHNICAL PROTOTYPING Are the economics attractive enough to justify scaling? Late Very high PILOT @modhuman #uxlibs
with your concept _ Validates emergent service against business objectives and goals _ Validates Concepts with Users Experimenting with prototypes @modhuman #uxlibs
probes _ Wizard of Oz and paper prototyping _ Service walkthroughs, role play and bodystorming _ Mock environments and pop-up shops Prototyping methods @modhuman #uxlibs